Crawlers Balance

Cube Quest

Arctan

Away

Blocked

Bolt

Bomb Blast

Bridge Builder

Canals

Color Break

Color It

Dark Castle

Dash

Ditto

Fixel

Floods

Floppy Fish

Frames

Fruit Jam

GRAvity

Gap Passer Bot

Layerue

Nick

Pivot

Pushbox

Void

Blob

Cactu-Sama

3 Mice

Lawn Mower Puzzle

Cat Runner 1

Snow Ball Racing

Friday Night Funki 4

Friday Night Funkin

Friday Night Funkin 3

Monster Race 3d

Super Friday Night

Super Friday Night 2

Billiards

Blocky Goal

Box Factory

Breakpix

Bumbly Bee

Chirpz

Color Maze Puzzle

Differ Hall

Fixed Path

Flatland

Little Jump

Loading

Longcat

Mika Candy Adventure

Minecade

Monster Match

Morpheus

Multislide

Ngglinding

Ninja Tower

One Line

Paint The Beat

Painty Tumbler

Plumbing

Popix

Rebound

RedBlue

Roller

Roper

Ruin Castle

Shoot It

Skillteam

Square Wars

Switch

This Side Up

Tower of Hanoi

Tumble

Tumble II

Turnbox

Untangle

Arrow Fest

Tallman Run

Jewel Treasure

Master Fall Down

Onnect Pair Matching Puzzle

Rope Master

About Enjoy4fun

Light Bounce

About Light Bounce

Help Blue bounce their way to get to the blue cube in the darkness!

How to play Light Bounce online?

Move left or right to direct the cube. It generates a lot of momentum, and is thus difficult to alter direction. Gravity is also rather weak, thus blue bounces quite high when falling onto a floor. Note that you cannot jump. Blue turns grey upon death, which is caused by spikes and falling out of the map. As you progress through the levels, new obstacles appear: Blue blocks can be moved, and usually serve as simple obstacles. However they can end up blocking the way to the finish if you stack them incorrectly. Grey slates are jump boosters. White squares are used to unlock doors, similarly to Flatland. Three holes in the door does not imply needing 3 white squares to open it. Spikes kill blue on impact. You usually have to go around spikes as you cannot jump over them. Red floors are single use; they disappear after impact. Red and blue portals are present in later levels which allow the player to teleport from one area to another.